Robs Rig on Oct 6, 2009 in 3D Production Production Diary So in the odd chance that someone is actually reading this site i just want to clarify that i have not been slacking off. I havent been posting much but i have been busy working on the project and we’ve made some pretty good progress in the pas...
Robs Gui on Oct 6, 2009 in 3D Production Production Diary So over the past few weeks I’ve been diving a little into MEL development for Maya. Traditionally i can avoid it as most of what i do is straight modeling and/ or rendering work but the more we get into the animation and set up of the character...
Starting the Facial Rig on Sep 21, 2009 in 3D Production Production Diary Starting the facial rig this weekend and wanted to post a general update on progress. Have to admit i’ve never actually done one before so this should be an interesting challenge. In the past when i’ve animated faces i usually use a serie...
Rob’s body on Sep 21, 2009 in 3D Production Production Diary First pass at Rob’s body model. Still no clothing design so he’s nekkid. There a few issues that may need to be cleaned up but as he’ll probably be covered with clothes it may not matter.
Project Management Tools on Sep 16, 2009 in Developer Tools Production Diary So while i’ve gotten nothing done on the actual project itself i have managed to add some new features to our little production blog in an attempt to get us slightly more organized. As we have no official project manager i’m hoping by set...
Open Pipeline on Sep 13, 2009 in Developer Tools “openPipeline is an open source framework for managing animation production data and workflow. Its first implementation is a MEL-based plug-in for Autodesk Maya that handles specific aspects of production: automatic directory structures, file n...
Robs Big Head on Sep 13, 2009 in 3D Production Production Diary This is the first pass of Robs big giant head. Based on the original concept sketch’s from Gurley, Modeled in Maya and textured using procedural textures for now. Hair, beard, and brows are all polys with a Felt shader. Face is a lambert with s...
Blog up and Rolling on Sep 13, 2009 in Production Diary featured Yay for lack of interns! Due to a miscalculation in Gurley and my attempt at finding an intern (apparently you cant post requirements for nice asses and free work on craigs list) we’ve had a few setbacks in getting our project going. So instead...
Concept Rob on Sep 13, 2009 in Concept Dev Production Diary Uncategorized Gurley’s first pass at the Main Character, including a few angles, front, and side. This is pre tablet, a little after our first concepting meeting.
Set Pieces on Sep 13, 2009 in Concept Dev Production Diary A few set pieces Gurley drafted up along with the initial Rob character. Eventually we’ll need to clutter up an entire house with these objects so expect more to come.
© BlogTopsites.com 2004-2009. Contact Us.