Follow

I am a software engineer, who used to be a “product guy” and now an IT/Dev consultant. In this blog I will try to share my experience through out the different phases of my career

Owner: zsalloum

Listed in: Technology

Language: English

Tags: Sharing Experience, Technology, IT, Programming, entrepreneur

Report it


Site Statistics

Unique Visitors Today:
0
Page Views Today:
0
Unique Visitors this Week:
2
Page Views this Week:
2
Unique Visitors this Month:
2
Page Views this Month:
2
Total Unique Visitors:
3,464
Total Page Views:
4,382
Total Hits Out:
91
Traffic Chart

Latest Blog Posts for Sharing Experience

  • Creating Configurable Game Levels In Unity
    on Oct 21, 2014 in Game Game Dev level Level design Unity3D XML
    This post is about creating game levels that are configurable using XML files in Unity3D.However the concept can be easily applied anywhere.When creating a game that contains levels, the last thing a developer would like to do is to code every single...
  • Tank Battle Field, HTML5 Game #6: First enemy unitDespite that the Flak 88 was a fearsome German anti-tank gun, it is not its historical reputation that made it through to be the first enemy unit in Tank Battle Field game.As a matter of fact two reasons make it appealing:- Easiness of animation- Che...
  • Tank Battle Field, HTML5 Game #5: Collision detection
    on Jan 4, 2014
    Collision detection is an important feature in every game. Because of it you know where you can go, if you hit the enemy, etc... There are plenty of theories regarding this subject (you can check this blog for a good introduction) but they are beyond...
  • Tank Battle Field HTML5 Game #4: The Object Model
    on Dec 27, 2013
    Today's post is about the structure of Tank Battle Field game. Its object model.Object model defines how objects are related to each other and determines the interactions with each other.Tank Battle Field object model has two aspects. The containment...
  • HTML5 Game #3: Tank Battle Field, new approach
    on Dec 23, 2013
    Welcome to this new episode of HTML5 Tank Battle Field game. In this article a drastic restructuring of the game has been put in place.In order to make the game more fit to new features and scenarios, some major concepts have been implemented:1- Worl...
  • HTML5 Game #2 : The Tank Battle
    on Dec 13, 2013
    In my previous article I have shown how to use a vehicle as "1st person navigator" in 2D.After a second thought I found that there are more things to tell regarding HTML5game dev. So I decided to continue the series hoping that at the end of which I...
  • HTML5 Game #1: First person vehicle in 2D
    on Dec 6, 2013
    I am by no mean a game developer, however recently I have been tinkering with HTML5 2D graphics.I encountered a challenging problem when writing a piece of code for simulating a vehicle navigating through out a map.The main idea is that the vehicle i...
  • Game: First person vehicle in 2D
    on Dec 6, 2013
    I am by no mean a game developer, however recently I have been tinkering with HTML5 2D graphics.I encountered a challenging problem when writing a piece of code for simulating a vehicle navigating through out a map.The main idea is that the vehicle i...
  • Demystifying Google Chrome Threading ModelThis post is all about technical stuff that might interest developers who are looking to enhance their thread programming skills.May be the best way to learn is to see what others had already made in terms of proven concept. What better can this be m...
  • How to become world class developerEvery developer dreams of reaching a world class rank. But reaching this rank is not given to everyone unless he/she is working in a big company, and on a big project. Working on small projects limits the horizons of the thoughts and hides much of th...
Loading Comments...

Comments

{ds_PageTotalItemCount} commentcomments
{pvComments::date}
{pvComments::comment}

Post a Comment

Close