Adding Fear to Your Game on Oct 31, 2009 in Advice Philosophy and Rants gamemastering monsters …Okay, obviously, my last plan didn’t quite work out. So, rather than tempt fate again, I’ll just say I’ll post when and as I’m able, and leave it at that. Moving on… Happy Halloween. In keeping with the spir...
A bit of Halloween surrealism… on Oct 31, 2009 in Movies and Television In going through my old emails, I came across this gem from Amazon.com: Dear Amazon.com Customer, As someone who has purchased or rated “Rashomon – Criterion Collection”, you might like to know that “Zombie Self-Defense Force&...
Still Alive on Sep 26, 2009 in Blog Status Look at me, still typing when there’s science to do… To be brief: A family emergency has kept me more or less offline for the last month. It’s one of those things that didn’t seem like it would take long, and then kept com...
Rampant Sects on Sep 12, 2009 in Advice 4e d&d gamemastering Raven Queen worldbuilding (This is a repost. This article was originally posted on November 24, 2008.) In my last post, I talked a little bit about how religions are rarely monolithic in reality — how they splinter into a network of related sects, some of which can be...
Character Development: Flashbacks on Sep 4, 2009 in Advice 4e d&d character gamemastering worldbuilding (This is a repost. This article was originally posted on August 9, 2008.) We’re all familiar with the use of the flashback in literature, film, and television: The “current” narration fades out, showing us a sequence that establ...
How a Sorceress Becomes a Planet on Aug 24, 2009 in Original Game Content Websites game design Nevermet Press worldbuilding Today my first article for Nevermet Press went live: the planet Nyraeve. This is my science-fiction adaptation of Wyatt Salazar’s villain, Neirave, the Sleepless Drift, who is currently “starring” in Nevermet’s cycle. To...
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